Characters, worlds, choose-your-own-adventure. Lumi helps build the details that make a story sing.
Illustrated storyAdventureComic
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Art
Posters, characters, imaginary worlds. Learning to describe visuals precisely is a skill for life.
PosterCharacterScene
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Game
Playable browser games built through conversation. Kids direct; AI builds. Code happens invisibly underneath.
PlatformerQuiz gamePuzzle
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Tool
Real, useful things. A habit tracker, a countdown, a revision quiz. Practical making for the world as it is.
Habit trackerCountdownQuiz maker
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Music
Soundscapes, simple songs, mood pieces. Coming soon — Lumi will help kids compose with words.
Coming soon
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More
Modes are just starting points. Lumino is designed to grow as kids' imagination does.
Your idea here
The Lumino method
AI that asks, not just answers
01
Pick a vibe
Choose a mode and a mood. Story or game? Scary or funny? The starting point is always open.
02
Lumi asks one question
Not ten. One. Lumi listens, reflects back what it heard, then asks for one more detail. Specificity is the skill.
03
Build together
After 2–3 rounds of conversation, Lumi previews what it thinks you're making — and asks if it's right.
04
Iterate one thing
"Make it better" isn't allowed. "Change the dragon to a robot" is. Kids learn to direct with precision.
05
Publish & share
Every project lives in a personal sandbox. Playable, viewable, shareable — with a link.
Meet Lumi
A guide that never does the work for you
Lumi is subtle — more presence than character. It celebrates specific details, gently blocks vague prompts, and speaks your language: playful at 7, peer-like at 14.
Voice-native by design. Every interaction works with just your voice.
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Lumi
listening
Hey! What do you want to make today?
A game about a dragon
I love it — dragons are brilliant. One question: what does your dragon want more than anything?
She wants to collect all the stars
"She" — I love that you already know it's a girl. And collecting stars… what stops her from getting them? Is there something in the way?
Storm clouds that try to eat them
Storm clouds that eat stars — that's an incredible detail. Okay, I think I know what your game is. Want to hear my plan before I build it?
🎙️Say something...
Age paths
Grows with every kid
Ages 5–8
Spark ✦
Voice-first, visually rich, deeply guided. One question at a time. Big results from small ideas.
→Voice-only mode available
→Lumi does the typing
→Visual emoji-led responses
→Parent sees everything
Ages 9–12
Build ◈
Voice and text. More freedom, real outputs. Iteration loops that teach creative discipline.
→Mix of voice and text
→Introduced to remixing
→Practical routes alongside fun
→Share links for projects
Ages 13–16
Make ◆
Peer-tone Lumi. Real deployable outputs. From games to tools to portfolio pieces.
→Text-first, voice option
→Multi-step complex projects
→Deployable mini-apps
→Portfolio-ready outputs
Path is set by a 5-question vibe quiz at onboarding. Parents can always adjust.